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Changelog

02/28/2026
General:
  • General system stability improvements to enhance the user's experience.
  • Updated translations

DMA Loader:
  • Added a new renderer: D3D11. This is the new default. This has a few benefits: Performance improvements and the hardware overlay window doesn't need to be in focus anymore for it to run at full framerate. D3D9 is still used as a fallback if D3D11 is not supported
  • The default Target FPS is now set to 500
  • Vsync on the hardware overlay is now disabled by default
  • Fixed the widget system not being interactable when Capture Card mode was used
  • Fixed various causes of crashes that were introduced with the new widget system
  • Fixed ctrl+click not working when configuring widgets to input values manually
  • The widget key now works even if the hardware overlay window is not in focus, which then automatically jumps to it
  • On-screen widgets now have help markers

Web Menu:
  • Fixed apply button not lighting up under some circumstances

CS2 DMA:
  • Added on-screen widget: Radar. This can be positioned and sized according to the in-game radar and automatically scaled. Works for both the rectangular radar (when pressing tab) and circular radar
02/27/2026
General:
  • General system stability improvements to enhance the user's experience.

Rust:
  • Fixed software not working
02/26/2026
General:
  • General system stability improvements to enhance the user's experience.

ARC Raiders:
  • Updated for the newest game version
02/25/2026
General:
  • General system stability improvements to enhance the user's experience.

CS2:
  • Updated for the newest game version
02/25/2026
General:
  • General system stability improvements to enhance the user's experience.

PUBG:
  • Fixed ESP not disappearing for a while when players died
  • Fixed knocked ESP not working correctly
  • Removed healthbar ESP due to the fact that player health is no longer networked
  • Fixed Aimbot/Triggerbot/Magnet Triggerbot not working
  • Fixed Spectator Count not working
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